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Fasty Vendor · Documentation

How to sell with Fasty Vendor

Fasty is a vendor and delivery system for Second Life. Your items sit in a hub, your vendors take the payments, and a panel in your browser shows every sale, customer and vendor as it happens.

Basic is free, with no commission. These pages explain every part of it, one task at a time.

The Fasty panel: today's sales, what needs attention and the latest receipts
The panel's Home: today's sales, anything that needs you, and the latest receipts.

Find what you need

Set up your store

Sell and deliver

Bring buyers back

Moving to Fasty

For developers

What happens to a sale

Fasty is built so a paid sale always reaches the customer, even when a server, a region or a hub fails.

  1. 1
    A customer pays a vendorThe vendor gives the sale its own ID on the spot and sends it to Fasty, which tells your hub to deliver.
  2. 2
    Fasty is offlineThe vendor talks to a hub directly. The hub delivers and Fasty records the sale when it is back.
  3. 3
    No hub answersThe sale waits and is tried again on its own until it is delivered. It is never dropped.
  4. 4
    An item gets lost laterThe customer opens their receipt link, or touches your Redelivery Terminal, and gets it again.

Read the whole story of how a sale survives →

Plans

Basic is free forever: unlimited vendors, products and sales, with no commission. Fasty Pro adds gift cards, coupons, points, giveaways, gacha, a team and the API for L$ 4,999 a year. Compare them.

Stuck?

Start at Troubleshooting, or look in the FAQ and the Glossary.