Get 1Click Maker

Events List ​

Events run a function when something happens, with no click. Register them in the panel (Registering an Event) and keep [add-on] - Events - 1Click inside the object.

Movement events at a glance ​

Avatar does…Event fires
Stops moving, stands on the groundIdle
Starts walkingStarting to walk
Starts runningStarting to run
JumpsJump
Walks into water up to the waistEntered Water
Floats without movingStanding in Water
Swims at walking speedSwimming Slowly
Swims at running speedSwimming Fast
Climbs out of the waterLeft the Water

Idle is the "stop" event for walking, running and jumping; the old Stop walking / Stop running events were removed.

Notes for all events ​

  • Events belong to the object that has the project. A HUD's events are about the HUD's wearer; a target has no events unless it has its own project.
  • Each event can be registered once, except Receive Command, which is one event per command name.
  • Movement and water events are only detected while the object is attached.
  • Every event costs 30 memory units plus its actions.