Collide in objects โ
๐งฑ
Fires when: The avatar bumps into an object in the world.
Requires [add-on] - Events - 1Click inside the object where the event runs.
When it fires โ
When the wearer's avatar collides with a physical object (walls, furniture, props). Walking on the ground is not a collision.
Ideal use โ
Impact sounds, effects, roleplay reactions.
Examples โ
- Sound Play "thud"
- Animation Start "stumble"
Notes โ
- Like avatar collisions, this can fire repeatedly while the avatar pushes against something.