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Jump โ€‹

๐Ÿช‚
Event 30 memory + actions

Fires when: The avatar jumps.

Requires [add-on] - Events - 1Click inside the object where the event runs.

When it fires โ€‹

When the wearer's avatar jumps (the moment the jump starts).

Ideal use โ€‹

Jump animations, jump sounds, a small effect while in the air.

Examples โ€‹

  • Animation Start "jump_flip"
  • Sound Play "boing"

Notes โ€‹

  • Landing fires Idle (if the avatar stops) or Starting to walk / run (if it keeps moving).
  • Jumping while flying does not count.